SimonWM opened this issue on Jun 20, 2003 ยท 7 posts
who3d posted Sat, 21 June 2003 at 12:26 PM
Hmmm...alternatively I suppsoe both skin layers could be the same size - at teh same location (so no need for modelling and/or difficult 3d work) if you use a transmap on the "extra" water layer... probably based on the displacement map - to make the water transparent where it is coincident with the original skin. I'd try and put some examples together but I'm trying to render an animation at the mo...