Forum: Bryce


Subject: Living room WIP

jasonmit opened this issue on Jun 21, 2003 ยท 18 posts


antevark posted Sat, 21 June 2003 at 4:53 PM

I wouldn't put specularity as dependant on texture A. It makes it more bumpy, and I'm assuming that because of how high it is, you want it to looked polished, so try putting the specularity marble in the default position, but leave it at 15.