Sat, Nov 23, 7:35 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Texture


DarkEden ( ) posted Tue, 20 June 2000 at 9:22 AM ยท edited Sat, 23 November 2024 at 7:34 AM

file_129111.gif

I have a question... And many more to come... Is it possible to make a Texture animated? couse i'm working on the dude you see here and i wanna make the fire move... but is that possible in Poser? The T-man


jeffheater ( ) posted Tue, 20 June 2000 at 9:37 AM

I just tried an animated gif but it did'n work, maby try a reflection and bump map and see if that can give you the effect your after Jeff


CharlieBrown ( ) posted Tue, 20 June 2000 at 11:27 AM

Yeah, I think the only way you can do this is to fake it with a reflection map and a moving light source to shift the reflections around. I'm not even sure that would work, but I think it's about the closest you can get without doing separate animations for each part, using different textures, and then compositing the whole thing in a video editing program


arabinowitz ( ) posted Tue, 20 June 2000 at 12:50 PM

If you have a program like after effects (or avid) it can be done. You need to make the limbs Blue and then blue screen them out in after effects, and put some fire in the layer behind it. (I create a full screen of fire for this and then use it as the back layer). If you have any program that can key out (remove) a specific color this can be done. Aharon


kyrin ( ) posted Tue, 20 June 2000 at 3:38 PM

You can't do it in Poser because it doesn't support AVI or animations as textures. In 3Ds Max all I'd have to do is use an AVI file.


jschoen ( ) posted Wed, 21 June 2000 at 12:32 AM

Poser doesn't even allow morphing textures. :(


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.