Tempus Fugit opened this issue on Jun 23, 2003 ยท 9 posts
who3d posted Mon, 23 June 2003 at 5:54 AM
Also, once the arms are moved up you can set the next portion as "linear" or "constant". I really wish I wasn't in the middle of a render! But paying much attention to the 3 types of animation line in the "Windows...Graph" window really does help to cut down on the animation weirdness :) Try editing with the graph window open and you'll see how setting new keyframes affects previously wonderful animation efforts, and how inserting "constant" sections can (sometimes) cure that. Cheers, Cliff Bowman