kyrin opened this issue on Jun 20, 2000 ยท 9 posts
momodot posted Tue, 20 June 2000 at 4:24 PM
HKyrin, what is "patch modeling"? I think I saw the words somewhere in my NURBS program manual. 4D Vission Sculptor has a "drape" to imported mesh feature and NURBS "ribbon" objects and built in spline to mesh export... seems like its got to be the thing for hair, but like I say, I need help just conceptualizing an approach. Side issue, would it be possible to make a square sheet of mesh and fold it into an Aunt Jimima style head scarf? DUMB NOTE: Maybe you could transmap the Poser 2 Black Hair which is in a similar styly to what is shown above.