Chiropraktiker opened this issue on Jun 26, 2003 ยท 7 posts
Chiropraktiker posted Thu, 26 June 2003 at 10:50 AM
i know, and i just figured out why this doesent work for me, in my animation i was moving/adjusting the whole body with the Trans wheels - and IK as far as i can see stands in relation to the body object coordinates not to the world coordinates. But what about paying parts of an animation in an animation backwards, does that work? Chiropraktiker