Doh! The current schedule was posted in the other thread! Here it is:
Items included in the initial stage of the DAZ|Studio Beta Program:
- Support for Windows 98SE/2000/Me/XP and MAC OSX 10.2 and above
- Single select and edit of bones or objects in scene via controls in the Scene pane (i.e. visibility, color, and position)
- Cameras, props, scenes, and figures can be posed and manipulated using controls in the Parameter pane
- Material editing will allow user to alter properties of existing materials
- Editable material properties include: surface color, surface texture, bump map, transparency map, and displacement map
- Open-GL support in 3D views including: real-time texture and transparency maps
- Import of .OBJ and .PZ3 (including all PZ3 subsets) file formats.
- 3Delight renderer by DNASoft included (Renderman compliant)
Items that will be implemented at a later stage of the DAZ|Studio Beta Program:
- 3D view display will be optimized for speed and quality
- Save function enabled
- DAZ|Studio specific file format
- Selection of objects through 3D view
- Additional Open-GL support in 3D views of: anti-aliasing, depth of field, and specularity.
- Animation timeline that allows user to set and edit keyframes, create, and play animations
- Python support
- Advanced asset manager for handling large asset quantity and content directories
- For-sale plugins for .LWO and .MAX import/export
Anticipated Stages of program completion:
- Limited alpha (current stage)
- Initial Public beta release
- 2nd beta release, Lightwave 3D® and 3ds max® Plug-ins available
- DAZ|Studio Basic 1.0 release
- Gradual addition of plug-ins with advanced features
[Schedule subject to change]
I do agree with a lot of other people when it comes to releasing it when it is ready. They are not in a situation like CL. They are in control. I remember that Steve K. or Dan F. posted that DAZ started down the path with Studio when Metecreations announced that Poser was for sale. That was quite a while ago. The preview images in November indicated to me that a good chunk of the functionality for the first beta release was ready for Alpha Testing in November. And, looking at screen shots of Mimic Pro [been procrastinating on the upgrade purchase], it appears to be quite possible that Studio and Mimic could share some scene preview and animation code. To me, that is a sign of excellent product design.