Foxseelady opened this issue on Jul 01, 2003 ยท 3 posts
brycetech posted Tue, 01 July 2003 at 9:19 AM
when you export your file out of poser, it creates a mtl file. This mtl file contains the name of the textures that apply to specific material groups in the obj. However, mtl files are dumb...in that they do not contain a full path to the texture. for example, your mtl file may say something like this: newmtl jeans Ns 30 Ka 0 0 0 Kd 1 1 1 Ks 0 0 0 map_Kd v3jeans.jpg the last line of this little example is the name of the material. In this case, I saved the obj to the "my documents" folder..however, this material is in my poser directory. anyhow, when bryce reads the obj it will also read the mtl file and will come upon this texture map call which most likely does not exist in the same directory as the obj. That is why bryce says the file has been moved.... all you have to do is browse to the location of the texture map and bryce will add it. bryce is also a "smart" app..in that once you tell it what directory to look in, if it comes upon another texture call similar to the one above..it will first look in the same directory as the obj, then it will look in the directory you told it to look in...and this continues to happen. If you have multiple texture maps in 5 different directories.. you only need tell bryce once (per scene)..it will look in those directories in sequence to see if the texture map called for in the mtl file is there. anyhow, to answer your question... when you get the error message about the texture being moved, browse to its location and click ok. if you do not know where the texture is..then use the "search" feature of your OS to find it (start-->search) :) BT