konan opened this issue on Jun 23, 2000 ยท 6 posts
konan posted Fri, 23 June 2000 at 10:07 PM
The resulting mesh in 3D Studio MAX is simply and "editable mesh", consisting of triangular faces and stuff. There is no reason why it should not work (Hypermatter). Try it with the demo. The only differece beween the output from the demo and that of the registered version is the texture mapping information is included in the full deal. Konan