You need to look at where the extra polys are Webdancer and work out where you can remove them..for example the cylinders that make up the spokes, because they are straight you only need one height segment and i would say 24 rotation segments..also make sure they have no caps on as you can't see them...the same kind of thing on the uprights except on the bottom curves you'll need a few polys to keep the nice curve....the 3 plates look about right in the rotation segments, you could maybe do with a few more though as i can just see edging on the right side, but you can maybe save polys if you have a lot of cap segments..i've posted a pic to show you what i mean but i guess the principle is when you model use only what you need to and no more, BUT if your unsure always go to the more poly side just incase..hope that helps, Steve