erisnyxeros opened this issue on Jul 06, 2003 ยท 5 posts
smithgiant posted Sun, 06 July 2003 at 10:48 AM
I attached an image I've been playing with over the past few days (trying to get the lighting "right") where I created a single fractal in XD and imported it into Bryce to make "rocks". As the Bryce DTE is really a fractal generator (almost all your procedural textures and terrains, etc are "fractal based") I used the DTE to create a "fractal sky".
You also can use "volumetrics" straight out of the DTE...as these are fractals as well.
I know Audre (and others) have combined and/or used their fractals as texture maps with their Poser work.
Jonathan Allen has a tutorial entitled "disrupted fractals" in which he uses the DTE and the ability to "composite images" in the Mat Lab.
The URL is:
http://www.j.b.allen.btinternet.co.uk/fracttut/disfractut.html
The point is, is that "doing fractals" can be an accumulative knowledge thing--using your knowledge of other application to enhance your fractal experience and "joy factor".
Regards
Bryan