Forum: Poser - OFFICIAL


Subject: Daz Studio - Learning Curve

ricewind opened this issue on Jul 04, 2003 ยท 29 posts


lmckenzie posted Mon, 07 July 2003 at 4:24 PM

Yeah, Wingz is easy enough to use I suppose. As I recall though, you had to use cubes, etc. and than whittle away at the edges and faces. My mind can't visualize getting from point A to point B. AoI gives you curves and triangle meshes and all kinds of methods of modifying them. More options and I guess I'll at least halfway understand one of them. I don't know which version you used. They now have distortion tracks for animations like bend and shatter which can do the old exploding planet thing with control over randomness, gravity etc, neat. I just tried that today and did an exploding Posette head - sick true, but I had to try it. I told you I don't know all the geometry stuff. You said, "it only seems to edit meshes made of three sided polys," and also "I doubt any Poser figure has any 4+ sided polys" I'm confused by 4+ I mean 4 or more. Are you saying Poser objs have 3 and 4 but not more and it's the 4 sided ones that are a problem in AoI? Microsoft isn't going to do Internet Explorer for Mac anymore either. From the little I've read, Safari seems neat enough that people shouldn't perhaps be too dismayed at that - unless it's OS X only.

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