Forum: Poser - OFFICIAL


Subject: "Remapping"

sassy_lady opened this issue on Jul 07, 2003 ยท 15 posts


Crescent posted Mon, 07 July 2003 at 5:09 PM

  1. The UV cordinates (the instructions on where the apply the texture) have been changed. This is usually to facilitate a different type of mapping, or to have one character able to use a different character's textures. (AprilYSH remapped several characters and I remapped Vicki2 to be able to use Steph's textures.) 2) Yes. You can create a .uvs map (which is just the texture maps points) and distribute that. UVMapper can read that file and apply it to an existing .obj file. (.uvs maps are useless without the original .obj files.) After that, you save the .obj under a different name. You can then use the original .cr2 file though you do have to change two lines in the .cr2 file to point to the remapped .obj file. If you grab my remapped Vic, you'll see a readme in there with instructions on how to use the remap and how to modify the .cr2 file to use the remapped object. Cheers!