Forum: Poser - OFFICIAL


Subject: poly reduction

brandonc opened this issue on Jul 07, 2003 ยท 14 posts


lgrant posted Tue, 08 July 2003 at 11:39 AM

lmckenzie said: "altered my opinion of vrml as being stricyly lo-rez" I have occasionally done conversions of other formats through VRML, when that was the only common format. (For example, one conversion program converts from X to VRML, but not to Y, the other converts from VRML but not X to Y.) It is acutally a very robust file format. In many ways, it is much more versatile than the Alias/Wavefront OBJ format, because it allows you to define something one place, and then use it in several different places with various transformations and rotations, without having to redefine the geometry each time. The reason if has the reputation for low-res is because of the browsers. Since you can move through the VRML scene in real time, and the browser has to re-render the scene each time you move, anything with any degree of res completely bogs down the browser. Life would be a lot easier for us, I believe, if VRML were the standard transport file format instead of OBJ. (Actually, some would argue that 3DS is the standard transport format, I suppose, but that's really hard to work with, since it's binary.)