Forum: Poser - OFFICIAL


Subject: Help Me Figure Out How To Put A Hole In A Wall, Please?

pookah69 opened this issue on Jul 07, 2003 ยท 14 posts


maclean posted Tue, 08 July 2003 at 2:47 PM

If you had uv mapper pro, you'd see a real-time version of your texture on the object, but I doubt if it's worth spending $50 just for that. What you need to do to fix this is fairly simple. Assuming that the wall has it's own material, you can hide everything else and make a Planar map of the wall only. Use 'don't split', and Z-axis. That will give you a flat map showing only the front of the wall. You can maximise it or whatever, map the rest of the fireplace any way you like, then use that single wall as the template, and apply the hole to the wall material only. If for some reason, the wall doesn't have it's own material, you can select it in uv mapper and assign a material to it. Incidentally, it'll be another month or two, but I'm shortly going to release an entire room project where you can put the doors and windows anywhere you like in the walls and still get perfect mapping. I have 2 morphable, posable fireplace figures built, but they won't be in the initial pack. They'll be in the first expansion pack for it. Keep an eye out at DAZ. mac