sassy_lady opened this issue on Jul 07, 2003 ยท 15 posts
lmckenzie posted Wed, 09 July 2003 at 9:58 PM
Thanks for not saying "This idiot has no idea what he's talking about." :-), your example helps. My thought was that Poser reads the obj file which tells it "take this section of the bitmap and place it on these vertices/faces." Knowing that, (the area on the bitmap) I wanted to modify the other figure to say "OK Posette, get the texture for your existing lips material from this area of the Vicky (head) bitmap, instead of the area you used to get from the P4NF map." Where it ends up in 3D space is the same place it always did, just coming from another location on another bitmap. I think I've been hungup on the texture converter, thinking that if you could move a section of bitmap to a new position appropriate for a different model (which has to be done for each texture file), you could make it a one time deal by adjusting where on a texture the model looks for its materials. At any rate, thanks for your patience in explaining it.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken