Forum: Animation


Subject: Kaydara Motionbuilder and Poser

Flog opened this issue on Jun 18, 2003 ยท 20 posts


markdc posted Fri, 11 July 2003 at 12:32 AM

You can bring in a bvh skeleton, then you have to characterize it by matching joint names to MB names. It doesn't take too long. I think it's worth the trouble because of the features I mentioned above. Hopefully Daz studio will have an fbx export. -Mark