Flog opened this issue on Jun 18, 2003 ยท 20 posts
wolf359 posted Fri, 11 July 2003 at 6:11 PM
HMmmm.....But even if DAZ studio has FBX export (Not Likely) you will still need character rigs built to motion builders bone naming conventions and Mike&Vicky3 sure arent :-( oh well i will continue to animate my CG humans in Good old poser4 propack's Dope sheet and Graph Editor.