Forum: Poser - OFFICIAL


Subject: Single sided polygons get burned...

nerd opened this issue on Jul 11, 2003 ยท 54 posts


nerd posted Fri, 11 July 2003 at 9:36 PM Forum Moderator

Same beef with ray traced shadows. Shadow bias doesn't seen to have any effect on this. The renderer is simply rendering the wrong side of the polygon. I was really hoping somebody had found a way around this. I have several items I want to release. But they are Dyn cloth items and you see both sides of them depending on the pose. This bug prevents my items from being useful. Nerd