DigitalPhotography opened this issue on Jul 11, 2003 ยท 37 posts
AgentSmith posted Sat, 12 July 2003 at 2:18 AM
AMD Athlon XP 1800+ 512 Mb SDRAM 64 Mb Nvidia GeForce4 MX 440 Windows 200 Pro SP4 Your CPU equals render speed, period. Your RAM dictates how big of a scene you can open, save, import, export, etc. (with ease and no OS freezing) Your Video Card dictates how many polygons you can push around your screen with ease. "Render to disk" might speed up your rendering somewhat, since then your cpu/video card don't have to worry about updating the scene being rendered on your screen. Bryce cannot take advantage of video cards that help rendering speeds. Only higher-end prog's like Maya, 3DSMax, etc, can do that. AgentSmith
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