3Dream opened this issue on Jul 14, 2003 ยท 21 posts
GraphicFoxx posted Tue, 15 July 2003 at 10:38 AM
stewer, wenke, that's really odd. Mine is set up like all other textures. Texture connected to diffuse and specular, with diffuse white, and value of 1; specular black with value of 1. No displacement map either. I wonder why mine turns out alright. I'm using Sr3 as well. Very very odd though.