woodhurst opened this issue on Jul 14, 2003 ยท 20 posts
Innovator posted Tue, 15 July 2003 at 6:02 PM
Im probably gonna get flamed for this too, but don't really care. Let me start off by saying I love Bryce, my fav program....BUT it will never be compared seriously with the high end (industry standard programs) for so many reasons Im not going to list them all (particle systems, nurbs, splines to name just a few). And the point is brought up that Alvin, Hobbit and rochr do incredible renders and this is absolutely true (a lot of my fav artists are Brycers...honestly)...BUT they are just that, renders...try to animate them or export those amazing characters they create for use in video games or other media and Bryce's limitations will quickly become realized. I'll point out an example of one of my favorite Bryce renders of all time, Flak's "The Siege". The image can be found here: http://www.renderosity.com/viewed.ez?galleryid=322332 This is a prime example of an unbelievable render that would be nearly impossible to animate (I would be first in line to congratulate flak if he could do it though). ...alright thats enough of a rant