ericwestray opened this issue on Jun 30, 2000 ยท 12 posts
Stormrage posted Fri, 30 June 2000 at 7:53 AM
okay eric you need UVMapper and Poser.. Create your objects and export them as a obj.. (Not sure if this will make a differance or not but I checked these boxes in the export dialogue..)everything but weld and as morph target.. load your model in UVMapper. choose edit -select then by group choose 1 group(ie ball, or cylinder) then choose assign to material type in a material name do the same for the other group. Save your model (and uvmap if you want) load back into poser That should work. Let me know if it doesn't and I will do a tutorial to show you what I did Storm