Ha! I figure is stand-alone, has a OBJ file for the body included, a character is made by morphing a figure (or sometimes just by added a texture and turning the standard dials, but I wouldn't call that even a character, myself). Vicky is a figure, as is Supermodel Vickie, Glamorous Vickie is a character. Figures work better, as a rule, as some times the joint parameters and the morphs get at odds on a character, as the joint parameters actually work on the un-morphed mesh. I finally got some clothing on the poor thing, too! I've still got to make her wings, I think I'm going to go with angel-style (or rather bird-style) wings, I think.