neftis opened this issue on Jul 19, 2003 ยท 19 posts
OpticalSingenoid posted Sun, 20 July 2003 at 4:56 PM
Well, You got 2 ways to get that "bear rug" mapping. 1- in UVMapper, you start with planar(With split in 2), then you need to manually move polys where the seams are.(That can be tedious). 2-Use Bodypaint(Either standalone app, or as Plug-in for C4D & possibly other apps). Bodypaint makes UVMapping actually Fun! Wish i could help you. But, i've just started on a big commercial project. So i can't be dedicated full time to other projects. But, if you want help with the mapping, message me. Or do like others suggested & check Steve's great forum! BTW, Most excellent facial features! God Speed! Marco