Forum: Bryce


Subject: visible light rays

ghst32 opened this issue on Jul 20, 2003 ยท 17 posts


Doublecrash posted Sun, 20 July 2003 at 6:05 PM

I love visible rays. You go with volumetric light, selecting "Visible object" and then "Volume" in the LightLab. You have to be careful about the quality/speed settings, 'cuz volumetrics tend to skyrocket your rendertimes. They're wonderful on spotlights. If you got too much frustrated by the long renders, you can always try to make them in postwork. S.