Forum: Bryce


Subject: Cephalopod WIP - pro's and con's of postwork?

shadowdragonlord opened this issue on Jul 21, 2003 ยท 15 posts


Rayraz posted Tue, 22 July 2003 at 2:54 PM

I use so much layering in postwork that I usually can't remember what I did exactly if you ask me 5 minutes after it's finished. If people ask how I did it I give answers like: "add a 5 pixel gaussian blurred layer set to softlight at 10% then a duplicate of that at multiply 20% and a duplicate of the specularity render in screen mode at 100% and another one ad dodge mode at 25% and then merge it and add it as a 50% hardlight layer to that one and then ... Uhm ... [long silence trying to remember what I did] I forgot what I did with those other 20 layers..."

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