Forum: Poser - OFFICIAL
Subject: why Poser?
ruf-nek opened this issue on Jul 26, 2003 ยท 12 posts
aprilrosanina posted Sun, 27 July 2003 at 12:34 AM
- Poser is only used to "pose" stock models? Poser is used to primarily to pose pre-made models (though all sorts of others are used as well), yes. One usually will also assemble scenes, using mostly (exceptions discussed below) the available models and their variations. It's stage-management with software, as mentioned elsewhere in this thread. :) * If I wish to make skins, clothing, hair, and landscapes, I need other programs/expertise? In Poser 5 you can make hair, and it has a set of "materials" and patterns you can assign to surfaces to simulate textures of various sorts. You can create very simple models, or variations on existing models, within Poser. This is done using some simple geometric figures or an existing figure, and applying mesh-bending things such as "magnets" and "waves". Many models come with a lot of pre-made variability, known as "morphs", which can give a fair lot of variety. To create an original mesh models - figure, clothing, et cetera - or complex ones you will indeed need another program. Low-end ones are available for free, high-end ones run up to very high prices. :) Of course, there are huge numbers of models available for free - take a look right here in Renderosity Free Stuff. Or one can buy specialty ones - the human Michael and Victoria figures from www.daz3d.com are very popular. Insofar as landscapes are made of assembling elements, you can make any you can find the models for. You can simulate terrain to an extend with mesh deformations of a simple plane, but most people who want to do complicated terrains use another program. Some people have built "terrain kits" for use in Poser... WorldZ in the Marketplace here, or RDNA MicroCosm... that allow quite a lot of flexibility. Poser 5 allows some limited atmospheric effects. * Are there any animation elements to Poser? Poser is heavily based on the idea of animating figures, so yes! One does frame-by-frame adjustments of the poses to simulate motion when the frames are played. Poser defaults to a 30-frame set, but you can do more. It interpolates pretty well between one pose and another.