Selket opened this issue on Jul 26, 2003 ยท 13 posts
Selket posted Sun, 27 July 2003 at 10:37 AM
hi dear, I will include a version in quads. there will be three version of the cap, square, current one u see in the picture above, and in quads. I used 3d studio max to model the skullcap. I used a comination of compound moonbeans and some box modeling, then I used meshsmooth. :). When i saved it i use some options to change how the vertex is mapped. :D I hope that helps some, I'm working on the last and final version of the cap, i will be reproducing caps for all of the poser figures.