Alan-ASD opened this issue on Jul 30, 2003 ยท 11 posts
Alan-ASD posted Wed, 30 July 2003 at 11:38 PM
Flyerx, OK... I got it to work, but I had to add another step to your process. When I import into Rhino the 3DS file of Vicky's hip (or any body part) that I exported from Poser the hip object imports with Vicky's spine oriented along the Z Axis. Normaly when Vicky's hip (or any body part)is imported into Rhino directly from her .OBJ file her spine is oriented along the Y Axis. If I rotate the imported .3DS hip around the "origin" in Rhino so that Vicky's spine is oriented along the Y Axis again and then export it with "Y up" unchecked in the "OBJ Export Options" dialog, then the morph target I created for the hips will work properly in Poser. Excuse me while I run up and down my hall waving my arms in joy. ^_^ Now... Let's see if I can't get the .OBJ import and export from Rhino to work. Thank you for your help.