maclean opened this issue on Jul 31, 2003 ยท 54 posts
Connatic posted Thu, 31 July 2003 at 5:50 PM
The missing ingredient is the Shadow-Cameras. Each light has a corresponding shadow-cam which controls and focuses the shadow. The shadow is created as a seperate render and composited into the final pic. If you go to the camera list and choose the shadow cam for each light, adjust the percentage until the view is approximately filled by the figure which will cast the shadow. When you select the shadow-cam, the view will be thru it, as it is a camera of sorts. I received a lot of help from Nance on this subject. The damned feature is not documented anywhere I can find. The larger the End Angle of the light is, the more diffused the shadow will be. It is also good to experiment with the light's distance values.