marcq opened this issue on Jul 31, 2003 ยท 18 posts
sfdex posted Fri, 01 August 2003 at 11:31 AM
Hey, Marc --
Yep, the light was really up to 2,000%. That's its max value, and I tried a couple area renders at lower levels; I decided to go with this much intensity to get some light really bouncing around in there.... I suspect the same effect might have been possible by using several lights pointing at the bounceboard at a normal intensity. I certainly could have used less intensity, but then the scene would have been much darker. (Would have rendered faster, though.)
I come at 3D from a traditional production background, so my setups often reflect what I might do if I were working in the real world. This kind of bounceboard effect (which wasn't available in Carrara or RDS until CS2 -- thank you Eovia!) is a standard kind of thing to do in film or video production. It results in some beautiful soft lighting effects.
As for negative light, I just tried it out and it doesn't seem to be available. Now, negative light; that's something I'd LOVE to have in the real world.... Until then, just use flags, cookies and gels!