Foxseelady opened this issue on Aug 04, 2003 ยท 10 posts
yggdrasil posted Mon, 04 August 2003 at 7:49 AM
In addition to what ernyoka1 says, I've found that incorrect or incomplete texture references often cause rendering problems in P5. Sometimes I've had to resort to manually editting all the references in the save PZ3 to make sure they are :runtime:... before I can render without the machine hanging. (This may be why P5 seems to have problems with larger scenes, because the more objects the better chance that at least one of the texture references is causing a problem!) OBJ in the CR2 folder is often a side-effect of using ProPack or P5 Setup Room to create character, because that's where the program will put them. CR2's need to manually editted to put the OBJ into geometries folder. -- Mark
Mark