Forum: Poser - OFFICIAL


Subject: Question regarding moveable parts of props and morphs

Tintifax opened this issue on Aug 06, 2003 ยท 6 posts


ockham posted Wed, 06 August 2003 at 9:11 AM

Just for clarity: Your first statement about Morph Targets being only linear moves, is correct. A morph target dial specifies a list of points (vertices) within one OBJ, and gives each point a delta. The deltas must be linear moves, though it's possible for such a move to look like a rotation within a small range. (If the outer part of a protrusion moves more than the inner part, it can give the illusion of rotation for a few degrees.) The rotational moves described here, involve parts that are entirely separate, either different OBJ files or different Groups in one OBJ. If you make a PP2 file as Ernyoka describes, you'll see the separate parts listed as Actors in the upper part of the PP2. Poser can move separate parts in any direction including rotation.

My python page
My ShareCG freebies