cooey opened this issue on Jul 09, 2000 ยท 4 posts
Viomar posted Sun, 09 July 2000 at 2:56 PM
Cause the UVmappping is different! Ex.: Shoulders could have grid of 300x300, Hips 500x500, etc.. So you'll have to either scale & apply a different texture for each part. Or redo one Texture for the whole thing(In 3dpaint). Marc