AgentSmith opened this issue on Aug 12, 2003 ยท 49 posts
Doublecrash posted Tue, 12 August 2003 at 7:41 PM
Yes, AgentS, often there are more than 1,500 surfers online. This doesn't change the fact that it's terribly slow and, frankly, sufers' number can't be an issue in a community like this one, that __ with reason __ consider itself one of the widest (if not the widest) graphic-related community in the whole web. I worked for two years for a big web community, with over 3,000,000 nicknames registered and over 20,000 online at the same time, and we had some slowness problems, but not that bad. I'm speaking of 1999-2000, so the average connection of the users was 14.4 or 28K dialup and we were using a content management system very similar to bondware, only a 1999 version of it. Renderosity it's by far the slowest website I check regularly. I just can't imagine how it could be to check the galleries with a dial-up. I know that Renderosity is heavy on the graphics, mind me. And I'm not complaining because it's slow. It has been slow like hell from my very first day as a member, so I'm used to it, I never said one thing about it and wouldn't have if this issue hadn't come out. But some time ago, when I began to right-click on the gallery pages to download in my browser's cache 15/20 images at the same time and I discovered that I could see them, commenting them and ranking them in 1/4 of the time, I was happy. It's just this. Since this solution seems to do very little on the images' theft problem, my question is: why make slower an already very very slow website? Then, on a final note, I'm with catlin in not feeling at all comfortable for this decision taken without asking first. Now that there's a poll about it, I'm much more at ease with that. Stefano