Forum: Poser - OFFICIAL


Subject: Eye adjustment with morph

Ghostofmacbeth opened this issue on Aug 13, 2003 · 7 posts


DraX posted Thu, 14 August 2003 at 1:44 PM

Here's an example from the Barbarian Clothing I released last year... the straps for the daggers were translated on the X-axis dependant on the FBM "barbClothMuscular1" (they were afcted by more, but I stripped down this example.             translateX xTran             {                   name GetStringRes(1028,14)                   initValue 0                   hidden 0                   forceLimits 0                   min -100000                   max 100000                   trackingScale 0.001                   keys                   {                         static 0                         k 0 0                   }                   interpStyleLocked 0                   valueOpDeltaAdd                   Figure 1                   BODY:1                   barbClothMuscular1                   deltaAddDelta -0.002500             }