davo opened this issue on Aug 14, 2003 ยท 28 posts
Spanki posted Thu, 14 August 2003 at 2:18 PM
Thanks Sharen... this program wasn't written explicitly for mirroring, I just added that code for my own use ;). The one thing I was thinking about adding to that was a means of mirroring only selected elements (selected by group or material, maybe)... which is easy enough to do, but would take more time creating the selecting interface (scrolling list or whatever) than the rest of the code. I may or may not ever get around to adding that. One note on the program... for a long time, I was making certain assumptions about the format of the .obj files (specifically, that if ANY of the mesh was texture-mapped, then ALL of it had to be). I've now convinced myself that this is a bad assumption, but my code is not currently set up to handle this well.
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