darken666 opened this issue on Aug 14, 2003 ยท 6 posts
maclean posted Thu, 14 August 2003 at 6:28 PM
Attached Link: http://www.anim8or.com
I find anim8or to be one of the best apps for morphing. I have 3d max, but I make practically all of my morphs in anim8or. It has the big advantage of doing NOTHING at all to an imp/exported obj file. No hassle with scale or weird side-effects. And it's free. See link above. Re # of vertices - It's not strictly true that a morph needs to be made from the character, but unless you're using very simple objects, the results will be bizarre. You could (in theory) make a morph for a simple cube without actually using the original obj, assuming the # of vertices is identical, but once you move on to characters - forget it. As jaager said - use the original obj stock for the best result. mac PS jaager - how are you? Long time, no see.