davo opened this issue on Aug 14, 2003 ยท 28 posts
brycetech posted Thu, 14 August 2003 at 10:17 PM
Attached Link: http://www.brycetech.com/stufftodelete/flipobj.zip
I made this program. It comes free with my amapi 7 tutorial cd. It flips the geometry (keeps the same uvs) and will rename body parts (which it has to do as well) automatically. http://www.brycetech.com/stufftodelete/flipobj.zip its written in visual basic and requires the vb runtimes. If you dont have them you will need to get them. just open the mesh you want to flip in the program and as it encounters body part names (like lShldr), it will ask if you want to rename that part to rShldr)..you will in most cases. it has lots of options.. to overwrite automatically, to change names automatically, and several other things. Once you get the mesh flipped, you will still need to open it in "UV mapper" and smooth the normals (I didnt program it to do that). I use this program all the time when I make shoes, gloves, or some other model where there is a symmetrical duplicate... btw it flips across the "zero X" plane. You cant alter it to flip somewhere else. no warranties expressed or implied. Can not be redistributed without my permission. Billy's OS only. :) BT