darken666 opened this issue on Aug 14, 2003 ยท 6 posts
darken666 posted Fri, 15 August 2003 at 9:44 AM
Well, all I'm looking for is to morph the figures into simple objects. It seems it would be easier to make a cube with the correct number of vertices than it would be to turn the mesh into a cube by manipulation. Now I just need to find a way to make primitives of the required number of vertices.