Mesh_Magick opened this issue on Aug 15, 2003 ยท 99 posts
fStop posted Fri, 15 August 2003 at 1:46 PM
hmm.. i think were on different wavelengths here.. by 'poor quality', i dont refer to the type of items people create, or the amount of skill they have in creating them. im referring to pricing, and item value. someone might not be the greatest texture artist out there, but if they spend the time and create their product right, with no bugs or thrown-together stuff, and price it to give the customer fair value for their money - they will have a successful product. again, this ties into my annoyance with the 'marketplace experimentation' and 'lets see if itll sell' attitude. you dont just throw a product together and use the marketplace as a testing ground to see if people will buy it. its not a testing ground, its a store that many of us take very seriously. you dont have to be the most highly skilled person in the world to create a solid product, you just need to be willing to invest the time and effort, and price-position it to give the customer true value for their money. because thats what this all boils down to - value. thats why things like poses sell. sure, everyone can create them. but a lot of time goes into proper natural poses, and people are willing to spend a few bucks for the convenience of not having to spend that exhausting amount of time to get them right. some people would rather pay $5 to save that time, others on mere principal would rather do it themselves, or dont place such a high value on their time. when you create a product you need to keep the following things in mind: 1. is a product on this level, or a better one, already available for free? (ie: if you model a bankers lamp for poser, and theres already two much higher resolution, more realistic ones in freestuff, forget it). 2. would the average poser user be able to create this product on their own relatively easily? -and if they could... 3. would it be time-consuming for them to do so? you need to provide something thats not already out there for free. it needs to be a product that the average poser user cannot create for themselves easily (ie: a 'hi-res cube' or some simple object created from poser primitives is not a good idea). if they CAN create it themselves (ie: poses, presets, lights) then make sure that you are providing them with something that saves them time. because if you dont provide them with something they cant create themselves, something that is a valuable time-saver, or something thats not already available for free, then you have no product. jarm - your product is a good one (although somewhat of a niche item), because it provides something that most people would not be able to produce themselves (few people have such high megapizel cameras). also, even if they did, its a timesaver - since it would take quite a bit of time for someone to go out and take all of those, and if someone needs them for their work its a very fair price. cheers, -gabriel (Blackhearted)