Forum: Poser - OFFICIAL


Subject: God the store is filling up with amature junk!

Mesh_Magick opened this issue on Aug 15, 2003 ยท 99 posts


maclean posted Fri, 15 August 2003 at 2:37 PM

Gabriel makes a lot of valid points which I think can be summed up in one sentence. There's a difference between making a product and making a buck. Everything has a value, partly decided by the market and partly by the amount of work that goes into it - but NEVER by the 'what-can-I-get-away-with-charging-here' philosophy. That's just plain crap. On the other hand.... People only learn by doing. There are a lot of good merchants who started out with small steps. People should at least be given the chance to try. We are in a democracy, right? Here's my experience. I started out 3 years ago making freebies, and have posted 40 or 50 of them at 3d commune. 2 years later, I made a photo studio for poser and brokered it through DAZ. After that a posable clock pack (ERC experiment). Since then, I've spent 9 months (on and off) making a room environment which will go out in a couple of weeks. The point of all this? Well, my freebies were pretty crap, but went down well. The DAZ stuff was better, and the forthcoming product will be (I think) amazing. So, that's a classic case of moving forward in small steps. Just think about this. If NO ONE would sell these products that MM is railing about, a lot of potentially good merchants would never even get the chance to become good. It's all very well getting praised for your free stuff, but it costs money to host, and let's face it, praise isn't much of an incentive. If you can at least make the money to cover part of your poser habit, it gived you the drive to go ahead and create more (hopefully better) stuff to sell. That's the REAL reason to allow all these products into the store. I agree there will always be crap amongst the good stuff, but hey, that's what life is like too. And who ever told you the net would be any different? mac