Steve62 opened this issue on Aug 15, 2003 ยท 14 posts
lesbentley posted Fri, 15 August 2003 at 6:24 PM
You can just pinch a taperY channel from any cr2 and paste it into the actors in your own cr2. An easy way to add a channel to all the actors in a file is to do a global search and replace of;
channels
{
with;
channels
{
[new channel]
Here is what a taperY channel looks like:
taperY taper
{
name taperY
initValue 0
hidden 0
forceLimits 0
min -100000
max 100000
trackingScale 0.04
keys
{
static 0
k 0 0
}
interpStyleLocked 0
}
P.S. you can put taper channels in pp2's as well as cr2's, this is a quick way to make some new primatives.