clyde236 opened this issue on Aug 16, 2003 ยท 15 posts
Rayraz posted Sat, 16 August 2003 at 12:21 PM
Use the brushed silver texture. The only blue on that one blue comes from the reflection of the sky. To eliminate getting all those colors from the relfection on your object you can set the metalicity of the object. Basically the higher the metalicity setting, the less the reflection takes over the color of the surrounding and the more the color stays the same as the actual texture.
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