LadyBea32 opened this issue on Aug 16, 2003 ยท 40 posts
maclean posted Sun, 17 August 2003 at 9:34 AM
Yes les, that's what I meant. But I was using internal name in YOUR sense, not mine. You said 'Just about every element in Poser, whether it be an actor, prop, camera, channel, or what ever, has an internal name. For example in the case of a rotateY channel the internal name is usually "yrot", though it can be anything you like' AFAIK, the internal name for yrot is getStringRes 1028,24 and the display name is yrot (the one you can change in poser) Still, I think we're saying the same thing. Correct me if I'm wrong below. Display name/menu name = the name users see in poser. This could be the name of a figure, body part or prop. Dial name = parameter dial name. Can be changed by double-clicking the dial. The cr2 still retains the original dial or morph name. Internal name = the name poser uses in the cr2 for dials, morphs and body parts (for obj ref). This name is NOT displayed in poser and can only be changed in the cr2. mac