Forum: Vue


Subject: Terrain Editing: Question on Methods

ChuckEvans opened this issue on Aug 17, 2003 ยท 26 posts


gebe posted Sun, 17 August 2003 at 1:31 PM

Attached Link: http://www.renderosity.com/tut.ez?Sectionid=12368

OK I had to take my dictionary to see all these words like 'glen", "gully"... My English is not good anough:-(

If you want it a beginner way, first of all when you open Vue, point your camera to north. This makes it easier to see what you have done later. You always can change the camera position to a better way whan you have got what you want.

Then create a terrain.
Double-click on it to open the terrain editor and here again, first of all, give it a 512x512 resolution.
Now, with the airbrush, setted to Maximum SOFT and about 30% FLOW, try to take off the mountain part (DIG) or add more hight (RAISE)where you want. Don't forgt that white parts in the terrain editor are very high, brown reddish parts are high, beige parts are lower, yellow greenish parts are lower again and green parts are really low.
Play around especially on the inside borders if you create a vally. GO SLOWLY!! GO SLOWLY!! Always "play" from south to north or from north to south (if you have pointed your cam to north).

To create a vally in the center, always in using airbrush and DIG, go slowly and soft (again!!) with about 20% or even 10% of FLOW. Go really slowly and take all your time. Because it needs time.

Sometimes you may click OK to see how it looks in Vue quick render. If you don't like it, go back to the terrain editor and do whatever you want, add or dig.

Also try to push the slider (at bottom of the terrain editor, called CLIP), to 8 or more %. This is very useful, because once back in Vue you can see exactly how the terrain looks, where it ends and where the "naked" parts, (rivers or roads) are.

But there are many other ways to try until you get what you want. A sample is to export the terrain as a BMP or JPG, to modify it in your paint program and then load it again.

You also may create a completely new grey scale image in your paint program, then open the terrain editor in vue, click RESET, PICTURE and load your grey scale image. This is, for me personally, a great way. But here we have to remember, that paint programs only allows 256 gradients of grey. Vue's terrain editor has more!!! You also can add a greyscaleimage to an existing terrain. Insteed of clicking RESET, just leave the existing terrain and add your greyscale image.

You may like Kutter's great tutorial "Distribution mapping a pathway" for creating and mapping a terrain, available at the link above.

But if you see a terrain created by somebody else and you would like to get this kind of shape, just show the image here, we may then help even better:-).

:-)Guitta