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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)



Subject: Poser 5 crashes a lot


jbruni@yahoo.com ( ) posted Mon, 18 August 2003 at 10:18 PM · edited Fri, 29 November 2024 at 7:30 AM

I'm playing with the new P5 on OS X and it sure crashes a lot. I'm using OS X 10.2.6 on a 2X450MHz G4 w/ 892M RAM. OS X does provide a crashreporter feature. Would the folks at CL be interested in the crash logs? I hate losing an hours worth of work just because I forget to save frequently.


PAGZone ( ) posted Mon, 18 August 2003 at 10:43 PM

Besides the crashing how does it "feel'? Meaning is it sluggish or slow on your system. I havent bought it yet because I am afraid it will run too slow on my system, which is the same as yours except I have 1GB RAM. I need an upgrade... regards, Paul


jbruni@yahoo.com ( ) posted Mon, 18 August 2003 at 11:05 PM

About the same as P4 running in classic. Not bad at all, actually. The cloth room crashes every time I try to do anything in it. And the Pose room crashes whenever you do a copy/paste in the animation window. Sometimes the Pose room crashes when just trying to reposition a camera. I haven't tried any of the other rooms yet. I guess the one nice thing about it running in OS X is that you don't have to reboot classic every time Poser crashes. Just hit the save keys every minute or so and you don't lose too much work. It's just when I get really into working a scene that I forget to save and that's when I get "schooled" again.


mateo_sancarlos ( ) posted Mon, 18 August 2003 at 11:33 PM

Thanks for the info. I hope CL will work on your bug, as well as the others reported here. I don't know if there is a public bug list for P5X, or if CL is taking bug reports. But if Poser is crashing, it may be a case of a buggy OS that needs replacing with Panther. I wouldn't be surprised if CL or some of their testers have one of the Panther betas, but it's probably top-secret. I don't know when I'll buy P5X, but I'm considering compiling a bug list from reports here. I just hope Mac users aren't reluctant to report bugs publically. Otherwise, many of us may become even more reluctant to purchase P5X if there's any stone-walling like that encountered by the Windows early adopters a year or more ago.


PAGZone ( ) posted Tue, 19 August 2003 at 12:45 AM

Well, I wouldn't blame P5's crashing on a "buggy OS'. OS 10.2.6 is far from buggy, yes I know it has a few, but Panther is sure to have more. This sounds like a Poser issue. If P5 used OpenGL, I might suspect a video issue. OSX has been rock solid for most people that I talk to and generally if one app is crashing allot and behaving badly, it is likely the apps fault not the OS. regards, Paul


mateo_sancarlos ( ) posted Tue, 19 August 2003 at 1:44 AM

I just reviewed all the bug reports here, and this is the first I have heard of P5X crashing alot. I admit it's probably not Jaguar. If it's just this one isolated case, maybe a bad installation of P5X or even an idiosyncratic hardware issue.


rtamesis ( ) posted Tue, 19 August 2003 at 7:22 AM

I have Poser 5 for OS X, and so far it's been rock solid on my Quicksilver dual 800 Mhz G4. Perhaps you can try either reinstalling Poser 5 or running Norton Utilities Disk Doctor or Disk Utility to check your hard drive.


praxis22 ( ) posted Tue, 19 August 2003 at 12:11 PM

I'll bet the reason it crashes a lot is because it's just a ported and carbonised version of the PC source, if you've got a non-standard machine, then you'll hit problems. I have/had the exact same problems on 2Ghz Pentuim4 with 1Gb of Ram under XP, gave up using it and went back to P4 in frustration. Sorry to hear your having problems man, honestly... later jb


Walt Sterdan ( ) posted Tue, 19 August 2003 at 4:58 PM

Haven't tried those specific actions, but I've been playing with it since it was released and I haven't crashed once (800 MHz G4 iMac, OSX 10.2.6, 1 GB RAM). Multiple figures (No crosstalk! Yes!), vehicles, textures, no problems so far. A problem I am having and have reported (no response yet) is that I'm unable to load morph targets (I tested Anton's Promo Girl and Xena's Aiko clothing morphs). I go through the motions, select the morph target, and it does... nothing. No dial additions, no warning boxes, nothing. I even tried to load an incorrect morph OBJ (different vertices count, different object, etc.) and still no warnings or changes. Anybody else having this problem? -- Walt Sterdan, Freelance


jbruni@yahoo.com ( ) posted Tue, 19 August 2003 at 5:09 PM

I'm not sure what a "non-standard machine" would be in the Mac world since there is no such thing -- at least not without breaking out a soldering iron. I know that this is not an OS issue since I'm looking at the crash-reports: The paste crash happened in PUITimePane::DoCmdPaste(void). Another crash in GetActorsSharedBounrdryVerts(PEActor3D *, BBitArray &). Another crash in PEAnimSet::IncludesObjectFrame(PESceneObject *, long). All six crashes are happening in one of the three functions named above. All are in Poser, not in the OS. All are EXC_BAD_ACCESS exceptions which means dereferencing bad pointers, (i.e. sloppy programming). (I'm a unix programmer by trade.)


Walt Sterdan ( ) posted Tue, 19 August 2003 at 7:43 PM

"The cloth room crashes every time I try to do anything in it. And the Pose room crashes whenever you do a copy/paste in the animation window. Sometimes the Pose room crashes when just trying to reposition a camera." If it helps, I tested out the copy/paste in the animation window and, yup, it crashed (first crash for me... so far). I spent about 20 minutes in the cloth room monkey-clicking every button and dial without crashing, even returning to the Pose room with an incredibly unrealistic, monkey-clicked cloth that threatened to mutilate poor Don's torso every time he moved. ;-) I've been repositioning cameras for days without a crash there either. -- Walt Sterdan, Freelance


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