Ultrop opened this issue on Aug 22, 2003 ยท 80 posts
Chas posted Fri, 22 August 2003 at 10:18 PM
There is an inherent danger in expecting DAZ|studio to be the cure-all, perfect, etc. I suspect that the prog will be good, functional and well-supported, but also suspect that progress and plugins will be slow. It looks to me to be planned as modular -- get the rendering engine, then buy the animation, then the posing room, then the lighting kit, etc. The reason I say all this is that something in Marc's replies has been very revealing. When asked about new models and features, he's been very specific that they are not going to focus on any meshes or functions, that they want to put out a complete, coherent prog which delivers what P5 promised. And I'm not going to write off the possibility that they might do it. But it does say something about their economic chances of survival. Right now, software development companies are having a tough go at it. Investment is down (CL's own parent company, egiSYS is broke), companies like Corel are tanking (Adobe and Macromedia are probably the only ones outside Microfart with a secure base) and the bigger you are, the harder you fall. And yet DAZ is growing, specifically because of the affordable (sort-of, or at least accessible) nature of their offering. In other words, because of their modularity. From the marketing approach alone, you can see the advantage. Do you want to pay $40 to $100 per plugin, get only what you need, and gradually build a studio, or shell out $400 tomorrow? Now, I'd rather not see CL and Poser go under. But I'd say the determination to do one big lump package and not reassess their market approach says lots about their future. Take care; Chas