Teyon opened this issue on Aug 17, 2003 ยท 10 posts
juan_carlos posted Sun, 24 August 2003 at 6:19 AM
Thank you, now it's easy to see how you edited point weight to create that nice web effect between the jaws. According to the way that isoparms flow around the mouth I suppose you built this by lofting three profile curves, didn't you? Oh, just one question to bother you a little more ;-) How do you usually model the inside of the mouth? I usually do it from the same surface of the head, but looking at your dragon it seems that you were going to model it separately, or maybe with some point-pulling work from the original surface. Please share your secret, I won't tell ;-)